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Route 29: mods ([personal profile] these_balls) wrote2010-04-27 11:40 pm
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Understand the secrets and have some fun

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cawsforalarm: (Default)

Henry | Fire Emblem: Awakening | Unreserved, reapp

[personal profile] cawsforalarm 2015-06-03 08:34 pm (UTC)(link)
Player
Name: Archer
Personal Journal: [personal profile] murkrows
E-mail:magiradyne@gmail.com
AIM/Plurk/Etc.: startropics @ plurk
Timezone: EST
Current Characters in Route: None

Character
Name: Henry
Series: Fire Emblem Awakening
Timeline: End of Chapter 25, just before entering battle with the Fell Dragon
Canon Resource Links: “Special delivery!”


Note: Henry’s backstory is never properly told from beginning to end, only pieced together from snippets of info he drops in conversation. It also differs significantly between the English and Japanese versions of the game. And, what’s worse, the other characters frequently question whether or not Henry is even telling the truth about himself and his past, with absolutely no concrete answer. For that reason, Henry is subject to a lot of alternate character interpretation, and the bare-bones facts presented on the wiki are… well, sub-par.

So here’s the backstory I operate under.

Ever since he was born, Henry has had the ability to speak to all lifeforms, including animals and plants. When he was younger, he spent most of his time playing in the forest outside his village, because quite frankly, human society had nothing for him — his parents could sense his massive power and unstable disposition, and they hated him for it. The animals and plants of the forest didn’t seem to hate him, though; in fact, they quite liked him. One female wolf, in particular, took him in as a sort of adopted son. She is the person Henry refers to as his “mother”. They grew very close for several years, to the point where Henry would disappear for weeks or months at a time to go live with Wolfmom (his parents were just happy to have him ‘out with the beasts where he belongs’). One day while Henry was in the village, however, Wolfmom walked into town looking for him. Immediately, a number of terrified and angry villagers descended upon her, intent on killing the ‘monster’.

Henry got there too late, naturally. Wolfmom was dead.

Shortly afterward, he slaughtered every single member of that mob, using a blaze of magical power that he honestly didn’t even know he had.

That was the last straw for Henry’s parents. Perhaps justifiably, they decided to deal with the issue once and for all: they shipped him off to Plegian military school, to train his magic and hopefully get his bloodlust beaten out of him. Conveniently, he was stuck there year-round, meaning that the village would never have that walking disaster roaming its streets again.

During his time in military school, Henry did quite well, academically. Even though his natural aptitude for magic was high, he still had to put in countless hours of studying and training in order to become even remotely competent at magic – and he did. He took to it fantastically. Unfortunately, he didn’t do nearly as well behaviourally. After the, ahem, incident back at home, Henry discovered that magically beating the tar out of people felt really damn good. If some limbs got ripped off? Even better. If the victim died? Awesome! As far as Henry was concerned, he was here to study, but he was also here to enjoy himself. And so, after the mysterious deaths of a number of students and faculty, the school disciplinarians engaged Henry in a long and painful battle of stamina and wits.

Henry played some ‘pranks’, the sort which usually involved people getting horribly injured, if not killed. The disciplinary committee responded by subjecting Henry to physical punishments for his actions. Undeterred, Henry did it again, getting a bit cleverer with his tactics; the committee subsequently got a bit more forceful with its conditioning. The cycle continued, back and forth, throughout at least five years of schooling. During this time, Henry was physically tortured in almost every way imaginable – and yet, somehow, his spirit never broke and his body never gave out. Eventually, Henry began smiling at them, a team of full-grown mages who were trying and failing to win against a schoolboy – even when the pain was almost too much to bear, he just kept smiling.

Eventually, his training was complete and Henry was sent into the ranks of the Plegian army. He wasn’t crippled physically, and somehow he’d found a way to cope mentally and emotionally with the experience – but he wasn’t unmarred. Basically every nerve ending in his entire body had stopped functioning. (More on that soon!) Nonetheless, his magical power and range of movement was unhindered, and his superiors soon found that it would be unwise to just kill him and get it over with. As soon as he set foot on a battlefield, Henry was practically a machine, slaughtering enemy soldiers left and right with terrifying precision and brutality – while laughing and cheering like he was having the time of his life. Even if he was a loose cannon, he was simply too valuable as a soldier to throw away. Still, outside of battle, he made sure to keep a healthy distance between himself and the other soldiers – no one actually wanted to go up and talk to him, anyway. So while Henry was busy chatting with birds and making up puns all day, rumors started flying about “A silver-haired youth with a knowledge of curses and an extraordinary gift for magic. A man guarded by fierce crows, so that very few had seen the true extent of his powers”… (Those quotes were taken verbatim from Tharja, another Plegian soldier.)

And that’s where he’s at when he runs into Chrom. From here on in it’s fairly well-documented.


Personality: Henry is a bit like a puppy. An excitable, eager, more-than-slightly demented puppy.

From a distance, and perhaps for the first minute or so of interaction, he just comes across as a childish but bubbly guy. He is always smiling and trying to lighten the mood; his preferred means of dealing with serious conversations is completely derailing them with bad puns and a fake smile.

In direct contrast to his upbeat attitude, Henry has some interests that make others extremely uncomfortable. He genuinely loves war and killing; he loves dismemberment, incineration, and other forms of physical torture. He loves inventing and casting curses that can lead to fates worse than death. Why? He just does. But possibly even worse than this is the fact that Henry loves sharing his enthusiasm with everyone else, whether they want to hear it or not. Mostly, the morbidity is just a joke to him, because he physically cannot feel pain and likes to see other people appalled and confused — but in addition, it was a very tried-and-true tactic to make sure people didn’t talk to him when he was younger, because quite frankly he didn’t want anyone to get too close.

Though he doesn’t like to talk about it, the issue of parental abandonment has a strong influence on his personality. Not only does he habitually push people away emotionally, but he has a powerful desire to be viewed as worthy in the eyes of people he actually cares about (for example, the Ylissean army’s highly accomplished tactician). To these people his enthusiasm seems completely sincere, in contrast to the questionable honesty he displays around others of his rank. Henry takes initiative and starts things on his own, but if a superior he respects tells him to stop, he will drop it immediately and with minor complaining. However, as he told the Ylissean tactician once, he will not listen to what he sees as ridiculous orders: “Heck, I always obey orders! Well, except for stupid ones like "don't fight the enemy". If someone tried to tell me that, I'd cut 'em in half and feed them to the crows!”

Somewhere during his time in magic school and the Plegian army, Henry started to develop a powerful apathy that bordered on the sociopathic. He has hardly any regard for taking lives, and likes to justify it in the context of the war — “I’ve already killed countless people, what’s a few more?” For the few times that he actually did get worried or upset about anything, he began drawing on his usually-cheerful attitude to put on a fake smile, so that other people would not approach him. Oftentimes, it’s impossible to tell what he’s thinking, and whether the smile he’s wearing is sincere or not. Henry always thought he preferred to keep people at arm’s length (because in the end they would do something horrible like disown him or kill his lupine BFF/mother figure), but this slowly began to change as he spent more time in the Ylissean army. Now, he’s more open to making friends… but getting him to show any true feeling to them is still as hard as pulling teeth.

His fascination with murder and bloodshed mostly boils down to an extended power trip. As he discovered when he was a young boy who magically killed twelve full-grown men with no training whatsoever, Henry lives for the satisfaction of feeling powerful and important — and not to mention the adrenaline rush. Henry is always eager to override his doubts with fun sensations because he really doesn’t want to deal with them; this is the same reason he makes jokes in the middle of important conversations, because they amuse him, and if he’s amused then he won’t be thinking about the horrible mess of a life he’s made for himself.

When he was younger, he played up his own questionable sanity to get others to notice him — whether it was positive or negative attention didn’t matter — and now that he’s grown, he can no longer remember which of his highly disturbing mannerisms are real, and which are just acts that he forgot to take out. He doesn’t know if he always was cheerful by nature or if he started acting that way to put people off, and that fact scares him immensely. Even though coming to terms with his emotional problems is something Henry needs to do in order to truly grow up, he would much rather ignore it like an irresponsible child and continue walking around killing passerby for fun.

When people ask him if he’s insane (which they very often do), Henry’s response is a shrug and an “I don’t know, maybe!” It doesn’t seem to bother him that much, but needless to say, it does.

Strengths/Weaknesses: Try to cover the good points of what they can do, their life skills (not necessarily powers, but things they're just good at). Go into their biggest fears and what they just can’t do.

+ Dedication/strong memory. Although he had a lot of raw magical power, Henry was still required to put in endless hours of training and study in order to become even remotely competent with magic. He has also developed a good memory for facts, figures, and steps in a procedure.
+ SCIENCE! Although dark magic is defined as ‘a type of magic that brings dreams to life’, it bears resemblances to several different practices, including alchemy. He seems to have an understanding of scientific study (or at least how to dissect and analyze a zombie arm), even though it’s way too much trouble for him to bother with most of the time.
+ Nerve damage and general high tolerance for pain. Though it may seem odd at first that this is a “strength,” Henry was basically pummeled constantly during his school years as punishment for bad behavior and wanton torture of students and faculty. Somehow, he managed to survive. Now he has developed a very high threshold for pain, and his nerves have been wrecked to the point that he wouldn’t notice a giant gash through his chest until he looked down and saw the blood.
+ Follows orders. Due to both a military upbringing and a strong need for validation, Henry will follow any orders he is given to the letter (barring certain circumstances, outlined below). He has stated himself that he prefers not to get involved in the politics or morality of war; the actual fighting, to him, is much more fun, and he will listen to pretty much anyone who gives him orders or asks him a favor.
+ Animalspeak. Henry can canonically speak with animals, and he can speak with Pokémon as well. He loves animals and generally treats them much better than he would humans.

— Hates harming animals. Related to the above, Henry is all about mass murder of human beings, but he dislikes causing unnecessary harm or strife to animals and Pokémon. As such, if a Rocket commander gives him a mission that involves abusing Pokémon, he will flat-out refuse and do something else instead. He will not object to stealing Pokémon from Trainers, however.
— Technologically inept. Since he comes from Medieval Fantasy Europe, Henry will have an incredibly hard time understanding modern technology of any kind.
— Deceptive. Henry is a liar, plain and simple, especially when it comes to personal topics. He will happily make up complete lies for any number of reasons: to impress or unsettle others, to divert attention from his personal life, to weasel out of an uncomfortable situation, etc. However, he doesn’t often think far enough ahead to manipulate people long-term. Of particular note: Henry’s favourite victim of deception is himself, though he’s not always aware of it and will refuse to talk about it if he is. He has convinced himself to believe many aspects of his personality that aren’t really true.
— Fee-fees. As was previously mentioned, Henry has absolutely no desire to confront his negative feelings, mostly out of fear of what he’ll find there. It’s rather like the knowledge of having a monster in his basement; he knows it’s there, he knows it’s getting worse by not confronting it, but he’s too scared to ever open the door. So he continues walking by said closet every day and pretending it’s not there, ignoring the fact that the only thing standing between him and the monster is a flimsy piece of wood.
cawsforalarm: (Default)

Re: Henry | Fire Emblem: Awakening | Unreserved, reapp

[personal profile] cawsforalarm 2015-06-03 08:34 pm (UTC)(link)
Pokémon Information
Affiliation: Let’s be real, Henry will be a Rocket.
Starter: Shuppet (Rocket) and Murkrow (standard). (HERE'S THE PART THAT WAS EDITED, MODS. Also, his Murkrow will be his one regained starter, Cawdia.)
Password: Cherries Jubilee

Samples
First Person Sample: [ video ]

Oh, hey! It did a thing!

[Two faces pop up on the screen. One is a human boy of unclear age, though he can’t be much older than eighteen; the other is a rather exasperated-looking Vulpix. The latter reaches a paw out, puts it on the screen, and begins chittering to the human… who actually seems to understand.]

When the red light is on, it’s recording… okay, got it.

[The Vulpix squeaks again.]

“Say something”? Alright… [The boy, previously lying on his stomach, goes into a sitting position and picks up the Pokégear. One can see that he appears to be wearing peculiar purple-and-tan robes with really creepy eye designs on the collar.] Well, people in there, my name’s Henry and I’m from the country of Plegia! My interests include dark magic, nature walks, explosions, murders, explosions with murders— what?

[Henry looks down. The Vulpix can be heard screeching angrily, probably telling him to stop before he gets himself turned in to the police on day one. There is a short scuffle for control of the PokéGear; flashes of amber fur and claws can be seen, and eventually the feed cuts out.]

Third Person Sample: The Epic Saga of Henry’s Johto Conquest began in a rather unimpressive fashion: he came to on an extremely uncomfortable bed (intriguing since he had fallen asleep while rolled up in a blanket on the ground), in a room too dark and too metal to be the tent where he’d rested his head for the night. Blinking blearily, the white-haired boy lay there for a while, waiting for something to come back to him; there would be a memory springing into his head any second now of why he was here.

And yet, no matter how long he waited, no memory came.

Welp — nothing to be done about it but investigate himself. Henry pushed himself into a sitting position on the cot; a normal person would be groaning in pain from the strain of it, but all Henry noticed was that they were shakier than usual — and that was a real accomplishment. Finally, he was able to let his spine more or less support him, and his arms flopped back into their useless positions on the bed. In the meantime, however, Henry took the opportunity to look around. It seemed like the entire room was made of some kind of metal, which surprised him; how in the world would someone be able to construct a building like this?

Fortunately, however, something in the room made sense, a wooden table. The items on top of it… not so much. Henry reached out to grab them. One was a box of some kind that seemed to have a hinge on it — it felt smooth like metal, but the colour was red, as if it had been dipped in blood. …Was it blood? Experimentally, Henry licked it, but after he came to no conclusion other than it tasted horrible, he tossed it unceremoniously aside. The second item was a bit more interesting; it was also made of metal, but it was a red-and-white sphere. There was a circle in the center that stuck out, almost like a button, so naturally Henry had to push it.

Immediately, blinding light filled his vision, and Henry had the distinct impression that he had messed something up. Oh gods, was that thing cursed? Frantically, he tried to scramble around for some magical power to dispel whatever was coming at him, but found none. The reservoir was empty. As if this wasn’t worrying enough, he felt a new weight on his chest, and discovered a small animal had somehow appeared on his lap. Even though the exact species was unfamiliar, it was warm and fuzzy and looked more or less like a fox, so he was immediately relieved to have it.

“Hi,” he said to the creature gently, reaching out to stroke its forehead — but the fox swatted his hand away.

“What do you think you’re doing?” it cried.

The mage paused, but then broke into a smile. “Well, I thought I was saying hello! You don’t like the head, huh?”

The fox’s jaw fell slightly open, and it stared at him in shock for a moment before finding the words to speak. “Wait — you know what I’m saying?”

“Sure I do! Always have.” He was used to this; most animals found it hard to believe that a human could communicate with them, so it was a song and dance he’d gone through many times before.

Quietly, the fox sat down on his lap and considered this. “…I saw you staring at the Pokédex earlier. Do you know what it is?”

“Oh — you mean the metal thing! Nope, not at all.”

The fox got to its feet and jumped over Henry’s legs to the Pokédex in question. “Well then, boy,” it said. “It seems you have a lot to learn.”
Edited 2015-06-06 15:28 (UTC)
cawsforalarm: (Default)

[personal profile] cawsforalarm 2015-06-07 06:47 pm (UTC)(link)
Gotcha! Sorry about the confusion, mods. Henry was a Rocket and I was told that he could only regain one starter, so I thought I would be able to pick which one. Ninetales was his Rocket starter, and Murkrow was his regular one.

In that case, I suppose I'll go with Ninetales (Embers) at Level 30; she was 35 when he dropped.
cawsforalarm: (Default)

[personal profile] cawsforalarm 2015-06-10 05:48 pm (UTC)(link)
Let's go with Skorupi! Thank you, mods!
cawsforalarm: (Uguu ✧ I can hear the crash)

[personal profile] cawsforalarm 2015-06-11 09:31 pm (UTC)(link)
Here's the account~!