these_balls: (Default)
Route 29: mods ([personal profile] these_balls) wrote2010-04-27 11:40 pm
Entry tags:

Understand the secrets and have some fun

APPLICATIONS!
Currently: Closed!
Route 29 has closed as of May 30th. For the continuation of the game, please visit [community profile] victory_road!


Applications will be normally checked during the weekend following the first and third Sunday of each month unless otherwise stated, and we will allow one application per person during one application cycle. Remember, the most characters one player can have at a time is currently set at five.

Applications received after 11:59 PM EST on Saturday of the first and third weekend of each month will be checked the following app weekend unless otherwise stated.

We now ask that potential applicants post their application in comments rather than linking. If their application contains explicit references to 'hard' spoilers (character death, unforeseen plot twists, big reveals, he was evil all along etc), players should put the application in their own journal or their character's journal and link it, making sure to mention the presence of spoilers within. For further clarification on our spoilers policy and whether or not your application needs to be linked, please check this page. Thank you for your cooperation!

The comment character limit on dreamwidth is 16,000 characters so apps no longer need to be split into multiple comments; however this is at players' discretion.


Please use the form below and post your application in comments rather than linking if you can. If you have any questions, feel free to ask either of the mods. You can reach us through emails, IMs, or PMs.

A reminder for those waiting to hear back, please don't be worried if we skip yours while going through them. It only means we needed a little more time to research!

Helpful links!
Taken: 1|2|3 / Reserves
Please do not app a character from either of these unless you reserved them!
Starter Pokémon!
A compiled list of the starter pokémon to choose from offered in Route 29!
Word Count Tool!
Word count! It has other pointless stats too.
Navigation


corellianrogue: (Default)

Jack Frost | Rise of the Guardians | Reserved

[personal profile] corellianrogue 2013-04-04 01:01 am (UTC)(link)
Player
Name: Plague
Personal Journal: [personal profile] corellianrogue
E-mail: candykatt@gmail.com
AIM/MSN: AIM - CorsecGreenXWing
Timezone: CST (-6 GMT)
Current Characters in Route: none

Character
Name: Jack Frost
Series: Rise of the Guardians
Timeline: post-movie
Canon Resource Links: Jack at the RotG wiki
RotG at the regular Wikipedia

One note: Jack’s age is never officially given in the canon (yet, at least), but is listed variously as either 14 or 17. Since the creator of the series says he’s 14, that’s what I go with.

Personality:
While Jack has seen a great many things and been a great many places in the 300 years since he died, he’s still very much stuck in the body and mind of a teenage boy. He’s just as rash and impulsive and moody and prone to bouts of foolishness as any average 14-year-old, not to mention the easy sarcasm of a teenager who assumes he must be smarter than all the adults around him. His life is a permanent snowday and he’s just fine with no more responsibility than he chooses to give himself. As Jack himself puts it when he first meets the other Guardians, they’re “hard work and deadlines, and I’m snowballs and fun times.” He’s also a 14-year-old who’s spent 300 years effectively alone, unable to be seen by the children that he enjoys spending time around and making happy. Most of the time, he keeps himself entertained and distracted, but the isolation does occasionally leave him open to darker moods and loneliness. Even the moon, which gave him his powers and his name, never spoke to him again. To some extent, before he joins them, he views the other Guardians with resentment, believing that they receive all the praise and love of children despite never spending any real time around children like he does. He even amuses himself by causing them trouble, such as by starting “the Blizzard of ‘68” on Easter Sunday, much to the annoyance of Bunnymund the Easter Bunny.

Through the events of the movie, Jack discovers his Center and the purpose the Man in the Moon had for creating him, as well as gaining his memories of his life before he died and became Jack Frost the winter spirit. When he was still alive, he saved his sister by pushing his own fear aside and making a game out of getting her to safety. His actions ended up getting him killed, but that same courage and quick thinking have since served him well. As the Guardian of Fun, and with children who finally believe in him and can see him, Jack also has more of a purpose and drive than he ever had before. Jack isn’t afraid of being stubborn when he wants to get his way, which combines with a competitive streak a mile long and that innate teenage belief that he’s always right to make a dangerous combination.

Although Jack is fully capable of being responsible if there’s a good reason in it for him, such as helping one of his fellow Guardians, he much prefers goofing off and having fun. His very favorite activity is giving kids a snow day, so that they can spend the day goofing off and having fun with him, whether they can see him or not. He’s less fond of adults as they can’t see him and tend to have lost the sense of fun that kids have, so while he’ll start a snowball fight or make the perfect conditions for sledding for a child, when his attentions stray to adults, they tend to result in things that are more fun for him than the adult. A suddenly slippery patch of ice where it was clear sidewalk before, or a gust of wind that destroys a carefully-raked pile of leaves are both in his arsenal of tricks. He’s not malicious, and he wouldn’t go so far as to actually hurt someone deliberately, but his ideas tend to stop at ‘I’ll have fun doing that!’ without always considering the person on the other side. That lack of forethought can get him in trouble, especially when paired with his impulsiveness, and even more especially when they keep him from following or recognizing good advice from people who really do know better. Fortunately for him, the same creativity and sense of fun that lets a child look at a stick and see a horse or a sword or a thousand other things, gives Jack the ability to think on his feet in ways that an adult maybe wouldn’t, which helps balance out his more regrettable decisions.


Strengths/Weaknesses:
+Resourceful
Anything can be a game or a toy to a child, and Jack has adapted that resourcefulness to serve him well in good times and bad.

+Fun
The Guardian of Fun is nothing if not a mood-maker. He can brighten the worst of days with a well-played joke or just being a cheerful presence.

+Adaptable
He takes most things pretty well in stride. Suddenly waking up with ice powers? Awesome! Getting his memories back and realizing he’d once had a family? Cool, but still gotta save the world! Accidentally helping the bad guy ruin Easter? Okay, that one slows him down a bit, but then it’s right back on the horse.

+Protective
When he was still human, Jack died saving his little sister, and that much hasn’t changed about him since. He’ll do whatever it takes to protect anyone he cares about.

+/- Stubborn
Jack is stubborn as the day is long, to borrow an old phrase. This can help him remain steady in the face of overwhelming odds, but it also tends to send him headfirst into terrible ideas.

+/- He’s a 300-year-old teenager
This is both the biggest positive and the hugest negative, for numerous reasons. Is it possible to be both up on current events and completely behind the times? Somehow, Jack manages. He may know all the current trends and cool bits of tech... but he’s never used any of them. Being invisible makes it kind of hard to pose for pictures, and who would he call with a cell phone? He’s filled with eternal teenage snark, and he’s been around enough years to figure out the best possible prank ideas, plus he’s forever young enough to think they’re hilarious. And even centuries of faith in his abilities can’t shake the innate teenage fear that everyone is secretly judging him.

+/- Trusting
He tends to have the mindset of ‘if they aren’t actively trying to kill me, how bad could they be?’ It’s not that he’s stupid, far from it, or even really naive per se. He knows bad people exist, and he does have a usually reliable sense of self-preservation (as much as he needs one, being dead and all), it’s just that his own years of never being believed in makes him hesitant to do the same to others. He tends to trust people right up to (and sometimes after) he’s been shown otherwise. That’s great for meeting new people, since he’ll make friends with just about anyone given half a chance, but it also means he’s the sort that believes the Team Rocket villain’s sob-story monologue and doesn’t realize till after that he’s missing his Pokemon wallet and a kidney.

-Childish
Jack is ultimately still very young. It shows in his childish pranks and aversion to responsibility. In fact, really, his childish everything.

-Afraid of being forgotten
After so long being visible only to other spirits and inhuman beings, Jack’s greatest fear is being alone and invisible with no one believing in him.

-Caution? What’s that?
Look before you leap? Jack might as well have never even heard such an expression. Where would be the fun in that?

-Impulsive
Jack isn’t stupid, far from it, but sometimes his actions really are. Chasing off after the bad guy all by himself only seems like a good idea if you don’t think about it at all first.

Pokémon Information
Affiliation: Trainer
Starter: Seel
Password: Strawberry Marmalade

Samples
First Person Sample:
[The angle when the gear turns on is... strange. Like it’s being held by someone too distracted to pay attention to where it might be pointing. There’s part of a chin, a shoulder, and plenty of scenery. The top of a whitish blob flops past the bottom of the screen. From the sound it makes, it must be a Seel.]

This is really weird. You know that?

[The Seel gives a cheerful affirmative from somewhere. Suddenly, the picture shifts, moving erratically until it stops with a soft thud as the gear is dropped and lands in the grass. At least it has a good view, now, framing most of a boy in his teens, crouching on his toes next to a backpack as he rummages through it, occasionally pulling things out for a closer look. His blue hooded sweatshirt has seen better days, and his pants don’t seem to be from quite the right century. Together with the ice-white hair, it makes something of an odd picture.]

If this is... Naw, it’s way too cutesy to be one of Pitch’s tricks.

[He looks up, past the gear at where the sounds of the Seel are coming from. His smile grows, just a bit.]

You sure you’re not a Selkie?

[A negative. The gear is nudged closer, and he laughs as he reaches for it.]

Okay, okay. Remind me to introduce you to Sandy sometime.


Third Person Sample:
Jack stared up at the sky, doing his best to mentally drown out the quiet music that seemed to follow him everywhere. He got the impression it did that to everyone, though, so it got to be the least of his concerns right now.

He was perched in the crook of a tree, hands behind his head as he braced his back against the trunk and his legs on one of the larger branches, about ten feet closer to the ground than he’d like. Even getting that far had been a challenge, though, without the wind and his powers helping him. He hadn’t realized just how much he’d relied on them until now.

Down below, somewhere in the shadow of the tree, he could hear Phil snoring. He grinned to himself, pleased. The real Phil wouldn’t appreciate the sentiment, of course, but hey, what he didn’t know probably wouldn’t kill him. Not that he’d find out unless Jack found a way out of here. Now there was a sobering thought.

“There’s got to be some big plan in play here, right? Some really important plan that makes absolutely no sense at all?” Of course, Manny wasn’t in the sky here, and even if he was, Jack knew there likely wouldn’t have been an answer, anyway. Luckily, he was no stranger to talking to himself. Except he didn’t have to, now, did he?

He swung himself forward to straddle the branch, looking around until he spotted Phil. “Not that you can talk.”

Phil looked up, barking reproachfully. Jack laughed. “Okay, how about I can’t listen? How’s that?”

The Seel made a happier sound, flopping in a circle before looking up at Jack again, expectantly this time. “What? Someone stuck in a well?”

“Seel!”

“Cat got your tongue?”

“SEEL!”

He grinned, swinging down to hang from the branch and drop to his feet in a crouch. He could remember doing that plenty of times when he’d still been alive, but a memory didn’t make it feel any less strange when the wind wasn’t there to catch him. Once he’d caught his balance, he stood and stretched, before flicking Phil’s horn lightly with his fingers. “And yet, somehow you still make more sense than Bunny.” He grabbed his backpack and slung it on. “Come on. There’s got to be something fun around here somewhere, right?”

“Seel!”
justanexpression: (super evil snowball)

Re: ACCEPTED!

[personal profile] justanexpression 2013-04-08 01:39 am (UTC)(link)
Awww yeeaaaaaah~