Route 29: mods (
these_balls) wrote2010-04-27 11:40 pm
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Entry tags:
Understand the secrets and have some fun


Currently: Closed!
Route 29 has closed as of May 30th. For the continuation of the game, please visit
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Applications will be normally checked during the weekend following the first and third Sunday of each month unless otherwise stated, and we will allow one application per person during one application cycle. Remember, the most characters one player can have at a time is currently set at five.
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Navigation
Bakura Ryou | Yuugiou | No reserve (Returning player/character!)
Player
Name: Fran
Personal Journal:
E-mail: frannyan (at) fran-web (dot) net // Frannyan (at) gmail (dot) com
AIM/MSN: Frandenut // YIM: frandenut // MSN: Frannyan (at) fran-web (dot) net
Timezone: EST
Current Characters in Route: None at the moment!
Character
Name: Bakura Ryou
Series: Yuugiou (original series, manga)
Timeline: Battle City, just after Yami Malik vs Yami Bakura
Canon Resource Links: http://en.wikipedia.org/wiki/Yu_gi_oh & http://yugioh.wikia.com/wiki/Ryo_Bakura Buuut most of the information on the YGO wiki is just... off. And full of fanon. Painfully so. http://kokorononaka.net/Image/Bakura/BakuraYBakura.html & http://www.kokorononaka.net/FAQ/BakuRant1.html though I wrote both of those pages.
Personality:
The world of Yuugiou is one based on two central concepts: friendship and games. Bakura is someone who loves both things. His intro chapter is even titled “The pretty boy who loves games,” and the first hopeful conversation he has with the rest of the cast is about the game of Monster World, his favorite. Monster World is a TRPG, a table top role-playing game, and a game that has been turned against him by the spirit of the Sennen Ring. While Bakura wants nothing more than to play his favorite game with his friends, every time he has before, his friends fell into comas due to the Ring Spirit's twisted interpretation of Bakura's wish to play games with his friends forever. His desperation and resolve to keep from losing yet more friends pushes him to fight against the Ring spirit and leads to his martyrdom, showing that there is nothing more important to Bakura in the world that his friends, not even his own life.
Though looking at his life, it's really no surprise that he would go that far. His younger sister died as result of a car accident, and though the letter he writes to her asking how their mother is doing, it's apparent that his mother also died. His father, though he owns Domino museum and thus works near by where Bakura now lives, lives apart from him. Bakura has been alone and isolated, first by death and then by the Ring for a long time, something that shows through his cheerful nature when he speaks of living apart from his family. As much as he wants to reach out and make friends with Yuugi and everyone when he first meets them, he pushes them away to protect them. The uneasy balance of desperation and self sacrifice leaves him seeming almost bipolar at first, going from chatty cheerfulness to depressed quiet. Once the Ring is beaten, the depression seems to vanish, leaving bright cheerful inquisitiveness, balanced with thoughtful pondering and deep worry when things start to look as if they won't go well.
Bakura's cheerful nature for the most part seems to be a mask of who he wants to be. There is a deep insecurity that lurks under it and the need to hide away things that would draw attention to anything wrong. When the Ring starts speaking to him again, even when he's asked if something's wrong, he pushes away the concern, saying it's nothing. He makes a deal with the Ring to save his friends from the trap they've fallen into, putting it back on, even after dying to stop it, then very swiftly seems to forget about it. He always is clueless when he returns to himself after the Ring has taken him over, yet just rolls with it as if nothing had happened. Whether this is by design of the Ring or his own coping mechanisms, or a combination of both is never explored, but it's very clear that he doesn't recall the danger of the Ring, even going as far to wonder aloud why Yuugi would hide it from him.
Escapism is another strong part of who Bakura is, to the point where it interferes with his daily life. When going to join Anzu and the group to watch what's going on in Battle City, he's late to join them because he stayed up finishing an RPG scenario. His character in Monster World is high level, 2 levels under the Dark Lord and is a White Mage, a background character, but one that is supportive and the unsung hero, the one who heals and protects the party while they defeat the Dark Lord. Yet he's also the GM, the one running the scenario and puppeteer the dark forces of the game. When he plays with his friends, he's the one who runs the game, so even when he's playing with them, he's apart from them. In the storyline he fills a similar role, part of the group, but a spectator, giving cometary on the action more than participating in it and when he vanishes, due to the Ring Spirit, Anzu's comment on it is that he's gone “again” implying that he often wanders off.
Despite being friends with the main group, Bakura only appears to really be close to Yuugi. Jounouchi routinely yells at him for worrying or saying the wrong thing, even when it's in defense of his friend, and seems genuinely disturbed at Bakura for having an occult deck. Anzu, despite noticing when Bakura seems off, lets things go when he says “nothing's wrong” even when his face betrays that there is something deeply wrong. She also makes no attempt to go after him when he's wandered off in Battle City, instead running off after Jounouchi. He winds up spending time with Honda on side quests since Honda is similarly left to the side. At the end of the game of Ancient Egypt, when Bakura is unconscious at the other side of the game table, the rest of the group just sits and watches him suspiciously. It's not until the other Yuugi returns that anyone checks on him.
Part of why Bakura so often seems left to the side may have part to do with the fact that he's just a little bit not right, even when the cast is unaware he's wearing the Ring. Having white hair at such a young age stands out even in a world where hair in three colours or a giant spike seems normal. Bakura has an odd personality in his like of the occult, especially with how cheerful he is explaining his deck, which is full of traps, ghouls and nasty tactics fitting a GM. That he shares this deck with the Ring Spirit and that there are many times it's hard to tell which of them is in control also adds a layer of not rightness to his personality, as does the writing to his dead sister and fascination with the Sennen Items. He even asks to keep the replica of the Millennium Eye from Duelist Kingdom, which the Ring Spirit later replaces with the real thing.
Bakura is also the only character in the manga to have come back from the dead. When Yami Yuugi rushes over to him at the end of Monster World, he announces that Bakura is indeed dead, meaning that his spirit had departed when he self destructed the dice holding his soul. It's only because part of his spirit is in his game piece (that sacrifices himself to revive his “master”) that he is able to come back from the dead.
Over all, Bakura is very polite with a playful side. He enjoys playing tricks and harmless pranks whether it be trying to mess with the mime in the park by startling him to helping Mai convince Jounouchi that she hadn't been released from the Penalty Game that had left her comatose.
Strengths/Weaknesses: Bakura is skilled with strategy games, building/painting/customizing miniatures and TRPG sets and cooking. Conversely, Bakura is very unsure of himself, naïve, and easily lost in fantasy. He's not a fighter by any means and can't handle pain very well. He fears being alone and losing friends. While he doesn't ever stand up for himself, when his friends are in danger, he will go to any lengths to do what he has to for their sake, making his friends and friendships his greatest strength. Without the backing of his friends, or even worse, when directly confronted by a friend, he has no backbone and all and caves very quickly to pressure.
Pokémon Information
Affiliation: Breeder
Starter: Yamask
Password: Scrambled Eggs
Samples
First Person Sample:
[[There's a very cheerful face on the screen]] Aaaa, like an MMO! [[he exclaims happily]] That's even better than-- [[he pauses, blinking]] aa--- it's on, isn't it?
[[He rubs the back of his neck with a small laugh]] Hello, everyone! I'm Bakura Ryou, a new player! --Aa-- newly arrived, I mean! [[looking even more embarrassed now]] I've never been in this sort of place before, so please be patient with me and I hope I'll be able to make friends with you all!
[[He waves with a big smile before, looking back at the buttons]] Let me see, maybe...
[[and the feed cuts]]
Third Person Sample:
>Wake up_
Bakura was no stranger to “waking up” in a different place than he was the last time he blinked, but this was the first time he'd found him self in a place utterly unfamiliar. After passing out again, he was sure he'd have wound up back in the hospital or at least something like it... but this place clearly wasn't that!
He paused, blinking once before turning to look at his left arm and the clean bandage before carefully, poking at the it. It was odd how it didn't hurt at all, especially with how bad it had been before.... Not even that numb feeling that painkillers often left behind. It was almost as if...
But there was no way that was possible, no matter how good the hospital was.
Maybe a lot of time had passed? A quick check of his watch discarded that theory; it was only a few hours after he had been following Jounouchi and everyone around. Not enough time for something like that to heal up. And not enough time to be transported to someplace so very different.
>Look room_
Curiosity growing, he stood up, taking in his soundings a bit more fully. There was something-- familiar with this set up. Generic room, generic lighting... Ah! A backpack... Starting inventory?
Aaa, stop it, Bakura Ryou, just because it looks like the opening to an RPG doesn't mean it is one, no matter how amazing that would be!
>Open backpack_
Aha! This was definitely starting inventory! Though far more practical than most adventures started out with, though most of the time you didn't worry about hygiene in games... Maybe more hiking inventory, or like the bag Mai had brought to Duelist Kingdom.
Either way, it was pretty clear he wasn't in Domino anymore. He couldn't contain his grin at that. While it was disappointing that he wouldn't get to see Yuugi win the tournament (since it wasn't as if there was anyone else who had a chance!) something like this...
He really hoped he wasn't asleep and dreaming. The thought that he'd woken up the hero character of a RPG... aaa-- it was more than he could have hoped for!
“All right! Let's go!” he cheered, hefting the bag with a huge grin.
This was going to be so cool.
ACCEPTED!
Congratulations, you have a fun and exciting adventure awaiting you.
Now that you've been accepted...
[○] Respond to this with your character's journal. This is a must!
[○] Comment in the Taken Characters post, alphabetized by series: # thru H, I thru R, or S thru Z.
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Thank you! See you in Johto!
Re: ACCEPTED!