Personality: Lockon (given name: Neil Dylandy), at first glance, is a charming, flamboyant young man. He is sharp as a tack and always up for idle conversation just to bust up an awkward silence. He isn't the type to let fly a sudden outburst or nasty remark-- even when the situation could call such a reaction rather appropriate. He handles it with maturity and a certain grace that is-- where he comes from --refreshing. He takes it upon himself to play mother hen and big brother to his crew. This generally involves him having to wrangle and raise morale in an otherwise stilted, appropriately tense environment. His loyalties run strong and incredibly deep.
As a seasoned sniper, Lockon is sharp as a tack. He possesses an eye which can only be truly appreciated by somebody in his field. Analyzing a situation first is what matters in a mission. For example, being paired up with the less technical and more impulsive Setsuna is a full-time undertaking. Lockon is more or less forced to have handy little interventions with his teammate for the sake of protecting their identities... Which has led to him literally firing on Setsuna in the midst of fighting Ali Al-Saachez. Ali escaped but the real crisis was averted. His priorities might look a tad skewed but in the long-run, he knows what he is doing better than anyone.
Arguments among the Meisters often threaten to boil over, resulting in more "interventions" having to be manned by him in the process. He will readily step in to shove rationality into a heated situation-- whether his words are heard or not. Frustrating, yes, but he has no problem doing so if it ultimately keeps everyone's throats and minds intact. After that little stunt with Ali, Lockon has to whack Setsuna over the head and explain how shitty his decision was-- ALSO having to keep Tieria from shooting Setsuna for almost screwing all of them over in front of a top-tier terrorist. It isn't a stretch to say that he always has his hands full. And yet he still keeps his cool and does his best to keep everyone stitched together like the team that they are supposed to be. That also includes giving advice (wanted or unwanted), playing Devil's Advocate, and being a pushy "big brother" when he has to. He fancies himself to be fair at least when it comes to being a mediator.
However, all of those positive do-dads come with a price. Lockon has a scathing dislike toward the world he lives in. Or rather the state of it. His personal experience of losing his whole family in a bombing when he was a child has left him with a bitter aftertaste beneath the Nice Guy shell. If someone so much as insinuates support toward an act of baseless violence, he becomes irrationally angry-- though he tends to keep it to himself until he is in private. Thusly, his real drive in life and subsequently as a member of Celestial Being is to change the world and make it safe again for the people who are currently living and those who will follow in their footsteps in the future. His beliefs have little qualms about taking over and causing him to become stubborn and headstrong should they be challenged in any way. Becoming a giant dick in the face of having his opinions questioned isn't something that he is proud of, but he will never bend in those beliefs. When he thinks something is right or wrong, there is really no changing his mind no matter who you are.
Nothing proves this more than in his final battle. Ali argues that Celestial Being is just a terrorist group who tries to stop war using their own brand of violence. That they are no different from himself and the groups who are fighting each other. Needless to say, he loses his shit and winds up going after Ali BY HIMSELF and getting his dumb ass killed in the process just to defend what he believes is right. The integrity of Celestial Being and his teammates is of utmost importance. He took all of that to his grave in a blaze of glory. A blaze of glory that destroyed the feelings of weebs everywhere.
Strengths/Weaknesses: PROS: ⇢ Up-beat, cool-headed, and rational are the three traits that lead at the forefront of his personality. In the most trying of times, he can maintain a (mostly) positive attitude which ups the morale of his team and benefits himself as somebody who needs to have unshakable focus. And all the while, he is totally chill with lying on the ground in his Gundam just waiting for a target to pass by without a care in the world. ⇢ He cares very deeply for those he works with, harboring a bond with them that surpasses reason. People will actively seek him out for company or advice-- professional or personal. Lockon dies defending what Celestial Being ultimately stands for. ⇢ He is smart as Hell. As a sniper, he has to know the ins and outs of math, geography, and other heavily scientific details on the fly. Very rarely is he wrong when he puts his brain into something. ⇢ For somebody who spends the better part of their time floating around in space with like seven other people, he's pretty on the ball when it comes to socializing and making friends. As you have read throughout the application, people are kind of his "thing" in a way and keep him more or less sane and focused. ⇢ He is more than physically fit for traveling. He has been conditioned to not only pilot a giant gun-toting robot, but to live in space with all of its otherworldly weather conditions and mentally-trying status changes.
CONS: ⇢ Showing when he is upset isn't his strong suit. In a way, it is safe to say that he thinks that he will bring other people down or disappoint them if he betrays his otherwise sunny attitude. Even with all the issues that he has welled up inside of him, Lockon saves face by bottling things up. Which doesn't have the greatest of results if you have been paying attention.......................... ⇢ Lockon's deep hatred toward those who harm the innocent has a habit of getting in the way of how he thinks and feels in certain situations. Flip the right switch, and he will lose his shit. ⇢ When he does get upset enough for him to freak out about it, it is on a large scale. He is convinced that what he thinks is right is right and what is wrong is wrong, and he is hardheaded enough to not listen to anyone daring to say otherwise or challenge him. ⇢ He has a big brother complex the size of Jupiter. While that is also a "pro" of sorts, it has a tendency to get in the way of recognizing the need for independence that some of his comrades need. He looks out for their best interest, but doesn't necessarily wind up always doing the right thing for them. ⇢ Purely situational in this case, but Lockon had lost his right eye during a scuffle a while back. Upon landing in Johto he will have it restored-- HOWEVER, he will have an equivalent of astigmatism in that eye due to not having use of it for so long. His vision will be goofy and blurry on the right side which might cause him a bit of trouble down the line.
Lockon Stratos ;; Mobile Suit Gundam 00 ;; Reserved
Player
Name: Tarma
Personal Journal:
E-mail: lunasets@gmail.com
AIM/Plurk/Etc.:
morgues @ plurk
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Timezone: CST
Current Characters in Route: n/a
Character
Name: Lockon Stratos (Neil Dylandy)
Series: Mobile Suit Gundam 00
Timeline: http://gundam.wikia.com/wiki/Lockon_Stratos
Personality: Lockon (given name: Neil Dylandy), at first glance, is a charming, flamboyant young man. He is sharp as a tack and always up for idle conversation just to bust up an awkward silence. He isn't the type to let fly a sudden outburst or nasty remark-- even when the situation could call such a reaction rather appropriate. He handles it with maturity and a certain grace that is-- where he comes from --refreshing. He takes it upon himself to play mother hen and big brother to his crew. This generally involves him having to wrangle and raise morale in an otherwise stilted, appropriately tense environment. His loyalties run strong and incredibly deep.
As a seasoned sniper, Lockon is sharp as a tack. He possesses an eye which can only be truly appreciated by somebody in his field. Analyzing a situation first is what matters in a mission. For example, being paired up with the less technical and more impulsive Setsuna is a full-time undertaking. Lockon is more or less forced to have handy little interventions with his teammate for the sake of protecting their identities... Which has led to him literally firing on Setsuna in the midst of fighting Ali Al-Saachez. Ali escaped but the real crisis was averted. His priorities might look a tad skewed but in the long-run, he knows what he is doing better than anyone.
Arguments among the Meisters often threaten to boil over, resulting in more "interventions" having to be manned by him in the process. He will readily step in to shove rationality into a heated situation-- whether his words are heard or not. Frustrating, yes, but he has no problem doing so if it ultimately keeps everyone's throats and minds intact. After that little stunt with Ali, Lockon has to whack Setsuna over the head and explain how shitty his decision was-- ALSO having to keep Tieria from shooting Setsuna for almost screwing all of them over in front of a top-tier terrorist. It isn't a stretch to say that he always has his hands full. And yet he still keeps his cool and does his best to keep everyone stitched together like the team that they are supposed to be. That also includes giving advice (wanted or unwanted), playing Devil's Advocate, and being a pushy "big brother" when he has to. He fancies himself to be fair at least when it comes to being a mediator.
However, all of those positive do-dads come with a price. Lockon has a scathing dislike toward the world he lives in. Or rather the state of it. His personal experience of losing his whole family in a bombing when he was a child has left him with a bitter aftertaste beneath the Nice Guy shell. If someone so much as insinuates support toward an act of baseless violence, he becomes irrationally angry-- though he tends to keep it to himself until he is in private. Thusly, his real drive in life and subsequently as a member of Celestial Being is to change the world and make it safe again for the people who are currently living and those who will follow in their footsteps in the future. His beliefs have little qualms about taking over and causing him to become stubborn and headstrong should they be challenged in any way. Becoming a giant dick in the face of having his opinions questioned isn't something that he is proud of, but he will never bend in those beliefs. When he thinks something is right or wrong, there is really no changing his mind no matter who you are.
Nothing proves this more than in his final battle. Ali argues that Celestial Being is just a terrorist group who tries to stop war using their own brand of violence. That they are no different from himself and the groups who are fighting each other. Needless to say, he loses his shit and winds up going after Ali BY HIMSELF and getting his dumb ass killed in the process just to defend what he believes is right. The integrity of Celestial Being and his teammates is of utmost importance. He took all of that to his grave in a blaze of glory. A blaze of glory that destroyed the feelings of weebs everywhere.
Strengths/Weaknesses:
PROS:
⇢ Up-beat, cool-headed, and rational are the three traits that lead at the forefront of his personality. In the most trying of times, he can maintain a (mostly) positive attitude which ups the morale of his team and benefits himself as somebody who needs to have unshakable focus. And all the while, he is totally chill with lying on the ground in his Gundam just waiting for a target to pass by without a care in the world.
⇢ He cares very deeply for those he works with, harboring a bond with them that surpasses reason. People will actively seek him out for company or advice-- professional or personal. Lockon dies defending what Celestial Being ultimately stands for.
⇢ He is smart as Hell. As a sniper, he has to know the ins and outs of math, geography, and other heavily scientific details on the fly. Very rarely is he wrong when he puts his brain into something.
⇢ For somebody who spends the better part of their time floating around in space with like seven other people, he's pretty on the ball when it comes to socializing and making friends. As you have read throughout the application, people are kind of his "thing" in a way and keep him more or less sane and focused.
⇢ He is more than physically fit for traveling. He has been conditioned to not only pilot a giant gun-toting robot, but to live in space with all of its otherworldly weather conditions and mentally-trying status changes.
CONS:
⇢ Showing when he is upset isn't his strong suit. In a way, it is safe to say that he thinks that he will bring other people down or disappoint them if he betrays his otherwise sunny attitude. Even with all the issues that he has welled up inside of him, Lockon saves face by bottling things up. Which doesn't have the greatest of results if you have been paying attention..........................
⇢ Lockon's deep hatred toward those who harm the innocent has a habit of getting in the way of how he thinks and feels in certain situations. Flip the right switch, and he will lose his shit.
⇢ When he does get upset enough for him to freak out about it, it is on a large scale. He is convinced that what he thinks is right is right and what is wrong is wrong, and he is hardheaded enough to not listen to anyone daring to say otherwise or challenge him.
⇢ He has a big brother complex the size of Jupiter. While that is also a "pro" of sorts, it has a tendency to get in the way of recognizing the need for independence that some of his comrades need. He looks out for their best interest, but doesn't necessarily wind up always doing the right thing for them.
⇢ Purely situational in this case, but Lockon had lost his right eye during a scuffle a while back. Upon landing in Johto he will have it restored-- HOWEVER, he will have an equivalent of astigmatism in that eye due to not having use of it for so long. His vision will be goofy and blurry on the right side which might cause him a bit of trouble down the line.