Player Name: Fleur Personal Journal: n/a E-mail: n/a AIM/Plurk/Etc.: pm preferred for contact, please! Timezone: PST Current Characters in Route: n/a
Character Name: Cole Series: Dragon Age Timeline: After Dragon Age: Inquisition Canon Resource Links:Wiki
Personality:
Cole's confused. Once, he thought he was the ghost of a dead boy named Cole, then he knew he was a nonhuman spirit but not what kind. He knows he doesn't quite "fit", but makes the best of everything by acknowledging that whatever he is, he has a purpose and a drive: to help people.
Cole is acutely empathetic and open to feeling. He looks melancholic because he feels pain everywhere... but it isn't his, so he can deal with it. He turns out to be a spirit embodiment of compassion--the ability to help others is all he needs to be happy, so he is.
He doesn't even need a solid sense of identity. He has a sense of self, of friendship, and of other such things, but still. He's uncomfortable when things are "about" him, since that's not how it's supposed to work. He's used to others forgetting him, assuming they can see him. He even forgot who he was once, in trying to "help" the original Cole after death by taking his form. He doesn't need to establish himself to be a helper. He lets people remember and relate to him for... basically utilitarian reasons, as with Sera, who's terrified of him--he needs her to recognize him as a teammate. He starts by letting the Inquisition remember him to foster a working relationship. He wants to help them help other people on the long-term! The fact that he makes friends with most of them is a happy accident... and one that he's nervous about, but one which he's humbled by and one which he appreciates.
It makes him nervous because attachments make him nervous. They're risky. He admits to the Inquisitor, if they let Varric resolve his companion quest, that he thought that "changing means losing your friends". He alienated the first two friends he ever made when they discovered that he was a serial killer, meaning that their friendship with him became a painful memory. Attachments risk hurting both people connected to them, so he's used to coming into people's lives and disappearing without a trace.
In the version of canon he's being apped from, he's lost the ability that allows him to do that, i.e. selective memory erasure. However, his lack of experience fostering social connections shows. Cole is friendly and means well, but he's awkward. He is literal and bad at explaining himself, waxing conceptual while missing implications and cues a normal person would get, and has no sense of boundaries. He asks people uncomfortable questions because he wants to understand them, or make the questions not uncomfortable anymore! Isn't that a good thing?
Cole has a literal "forgive and forget" and "do or don't" mentality. As pure concepts, spirits have black-and-white, clearly-defined natures. He starts of seeing it as more compassionate to let a person forget a terrifying memory, even if it was formative. If a person is dying in agony and can't be helped, it's more compassionate to put them out of their misery than to prolong their suffering in case a way is found to save them. If a person made the choice to hurt innocent people and hasn't resolved to stop, they need to be removed before they cause more pain. He's naive for all the pain he's touched. He knows that things are complicated and bad, but why do they have to be?
He starts appreciating the idea of "trying", just being there for people and placating them when you can't fix things, and the like if he starts to become more human. He also gets over his isolation and fear of loss, since he owns more of his own feelings and understands that pain is sometimes necessary. Nothing's perfect outside of the world of concepts, but there is room for it to get better.
Strengths/Weaknesses:
+ Compassion. Literally Cole's foundation. He is attuned to others' feelings and goes out of his way to make his surroundings better for the people there, and that'll extend to his Pokemon. He's determined in doing it, too! + Resourcefulness. He's determined and creative in it. Seemingly random items start going missing in Skyhold after Cole's recruitment, and it'll turn out he's been using them to "help out"around the castle, often through cause and effect. + Independence. Cole is more used to helping others than being helped. He likes having friends and company, but seems comfortable alone, and he is able to look after himself. + Observation. Feelings aren't all Cole is in touch with. He often comments on the environment when he's in the party, feelings, smells, etc.
- Naivete. He is familiar with the effect they have on people, but he doesn't get all the finer points of human society and etiquette. - Inflexibility. Cole is black and white. Though he's getting to understand compromise better, he's still not used to it. - Sneakiness. He used to be invisible to most people, and either he was afraid of them or they were afraid of him--he isn't used to being straightforward about everything he does. - Poor social skills. He still hasn't really learned how to talk to people on their level, or how to tell where their boundaries are before he crosses them.
Pokémon Information Affiliation: Breeder Starter: Ralts, please. Cole is a mind-reader, and sensing the emotions of others is a big part of who he is. If that's not enough, my second choice is Shuppet! Password: Cherries Jubilee
Cole | Dragon Age | Not Reserved
Name: Fleur
Personal Journal: n/a
E-mail: n/a
AIM/Plurk/Etc.: pm preferred for contact, please!
Timezone: PST
Current Characters in Route: n/a
Character
Name: Cole
Series: Dragon Age
Timeline: After Dragon Age: Inquisition
Canon Resource Links: Wiki
Personality:
Cole's confused. Once, he thought he was the ghost of a dead boy named Cole, then he knew he was a nonhuman spirit but not what kind. He knows he doesn't quite "fit", but makes the best of everything by acknowledging that whatever he is, he has a purpose and a drive: to help people.
Cole is acutely empathetic and open to feeling. He looks melancholic because he feels pain everywhere... but it isn't his, so he can deal with it. He turns out to be a spirit embodiment of compassion--the ability to help others is all he needs to be happy, so he is.
He doesn't even need a solid sense of identity. He has a sense of self, of friendship, and of other such things, but still. He's uncomfortable when things are "about" him, since that's not how it's supposed to work. He's used to others forgetting him, assuming they can see him. He even forgot who he was once, in trying to "help" the original Cole after death by taking his form. He doesn't need to establish himself to be a helper. He lets people remember and relate to him for... basically utilitarian reasons, as with Sera, who's terrified of him--he needs her to recognize him as a teammate. He starts by letting the Inquisition remember him to foster a working relationship. He wants to help them help other people on the long-term! The fact that he makes friends with most of them is a happy accident... and one that he's nervous about, but one which he's humbled by and one which he appreciates.
It makes him nervous because attachments make him nervous. They're risky. He admits to the Inquisitor, if they let Varric resolve his companion quest, that he thought that "changing means losing your friends". He alienated the first two friends he ever made when they discovered that he was a serial killer, meaning that their friendship with him became a painful memory. Attachments risk hurting both people connected to them, so he's used to coming into people's lives and disappearing without a trace.
In the version of canon he's being apped from, he's lost the ability that allows him to do that, i.e. selective memory erasure. However, his lack of experience fostering social connections shows. Cole is friendly and means well, but he's awkward. He is literal and bad at explaining himself, waxing conceptual while missing implications and cues a normal person would get, and has no sense of boundaries. He asks people uncomfortable questions because he wants to understand them, or make the questions not uncomfortable anymore! Isn't that a good thing?
Cole has a literal "forgive and forget" and "do or don't" mentality. As pure concepts, spirits have black-and-white, clearly-defined natures. He starts of seeing it as more compassionate to let a person forget a terrifying memory, even if it was formative. If a person is dying in agony and can't be helped, it's more compassionate to put them out of their misery than to prolong their suffering in case a way is found to save them. If a person made the choice to hurt innocent people and hasn't resolved to stop, they need to be removed before they cause more pain. He's naive for all the pain he's touched. He knows that things are complicated and bad, but why do they have to be?
He starts appreciating the idea of "trying", just being there for people and placating them when you can't fix things, and the like if he starts to become more human. He also gets over his isolation and fear of loss, since he owns more of his own feelings and understands that pain is sometimes necessary. Nothing's perfect outside of the world of concepts, but there is room for it to get better.
Strengths/Weaknesses:
+ Compassion. Literally Cole's foundation. He is attuned to others' feelings and goes out of his way to make his surroundings better for the people there, and that'll extend to his Pokemon. He's determined in doing it, too!
+ Resourcefulness. He's determined and creative in it. Seemingly random items start going missing in Skyhold after Cole's recruitment, and it'll turn out he's been using them to "help out"around the castle, often through cause and effect.
+ Independence. Cole is more used to helping others than being helped. He likes having friends and company, but seems comfortable alone, and he is able to look after himself.
+ Observation. Feelings aren't all Cole is in touch with. He often comments on the environment when he's in the party, feelings, smells, etc.
- Naivete. He is familiar with the effect they have on people, but he doesn't get all the finer points of human society and etiquette.
- Inflexibility. Cole is black and white. Though he's getting to understand compromise better, he's still not used to it.
- Sneakiness. He used to be invisible to most people, and either he was afraid of them or they were afraid of him--he isn't used to being straightforward about everything he does.
- Poor social skills. He still hasn't really learned how to talk to people on their level, or how to tell where their boundaries are before he crosses them.
Pokémon Information
Affiliation: Breeder
Starter: Ralts, please. Cole is a mind-reader, and sensing the emotions of others is a big part of who he is. If that's not enough, my second choice is Shuppet!
Password: Cherries Jubilee