Threaded throughout all of this is a strange sort of self-awareness, an almost unsettlingly blase attitude towards death and life; he is familiar with the threads of fate and fortune, and speaks of them as one might an old friend... or an old foe. He doesn't seem terribly put out by his death or the tragedy of his life, but upon closer inspection, there will always be a thread of bitterness running through the length of his narrative--like the coffee he so loves, it is bitter and black.
The hell he speaks of having endured--while largely metaphorical--is nevertheless real enough, and is yet fuel for the fire that still burns untapped in his heart. At this point, though, he is simply waiting--his health is always a matter of tricky balance, pain takes its toll, and exhaustion drains a great deal of energy from his body. At 34, Godot is now waiting, more or less, to pass on and rejoin his love--Mia, who he failed; Mia, who he respects more than possibly even himself--in the afterlife.
Perhaps the challenge (and commitment) of raising Pokemon will bring back the spark of life that he's been waiting for--poor substitute for the light of love, perhaps, but life, as they say, goes on.
And Godot has never been much of a quitter.
Strengths: Motivation/Passion: Despite his ramblind metaphors, Godot is a driven, focused individual. His flame is as yet unquenched, and once he puts his mind to something, he pursues it doggedly--just ask Phoenix about that one.
Loyalty: Godot is incredibly loyal--and in that sense, honest. His refusal--inability--to let the Mia go is proof of this. He possesses a fierce tenacity and an almost inhuman refusal to give up on what matters to him.
Adaptability/Intelligence: Even when caught off guard, he thinks fast; his recovery is actually remarkable, and he's an expert at landing on his feet. You don't become an accomplished lawyer in his world without quick turns and quicker repartee. He processes information quickly--and, unlike some people from his canon, won't have quite as much trouble absorbing some of the weirdness of the Pokemon world. After all, he was in a relationship with a woman who could channel the dead--then killed her mother as part of an agreed plan to stop the the (not-so) otherworldly revenge of the dead woman who had previously killed him.
Education: He may be weird, but Godot is actually a highly educated individual. He passed the bar at least once, and quite possibly even twice--the second time right after waking from a five-year coma. He's also got a hefty dose of common sense--perhaps more than many people around him in canon--and a dash of street smarts to boot.
He is his own flashlight. (The red lights of his visor do in fact glow in the dark.)
Weaknesses: Blindness: In canon, Godot describes his vision as "pretty screwed up." Without his visor, Godot is blind, or near enough; either way he's not getting very far. With his visor, he can see just fine... except for the colour red, which appears white to him. This will make the Pokemon world look especially strange, because red on white is a very common colour scheme.
Visor: The visor itself has a limited "battery life" and will leave him blind if it runs out of power. Fortunately, its charge lasts at least a day and a half, and he can turn it off when he removes it.
Health: Godot's health is a delicate balance at best, and while he can't die in Route, he can become increasingly exhausted and fragile without regular medical treatment. Pain is not an insignificant factor in the latter stages.
Indifference: This is generally a communication and public relations barrier. Godot's metaphors can get elaborate or even pointless, making him borderline incomprehensible sometimes--and he doesn't particularly care if you're following him or not. On top of that, he can often he can be, uh. Less than subtle. This is a man who thinks nothing of rudeness--he doesn't have any reason to care. He will tell you to go home, shut up, or just frankly let you know you're stupid--with or without a healthy dose of unflattering descriptor and/or invective.
Temper: Godot remains bitter about certain things, and his anger (and pain) still influences him a bit more than it probably should. He keeps a tight rein on it, but he can become preoccupied or even broody if it prersists. Certain things are just sore subjects, and the difficulty involved in reading his eccentric moods doesn't help--he can seem upbeat right up until you've pushed him too far.
Stubbornness: Godot's stubbornness can lead to obsessiveness, and he can be nigh-impossible to sway once he's made up his mind about something. When combined with the darker swings of his mood or nature, this can become very problematic.
Pokémon Information Affiliation: Trainer Starter: Remoraid Password: Strawberry Marmalade (gross???)
Re: Godot || Ace Attorney || No Reserve
The hell he speaks of having endured--while largely metaphorical--is nevertheless real enough, and is yet fuel for the fire that still burns untapped in his heart. At this point, though, he is simply waiting--his health is always a matter of tricky balance, pain takes its toll, and exhaustion drains a great deal of energy from his body. At 34, Godot is now waiting, more or less, to pass on and rejoin his love--Mia, who he failed; Mia, who he respects more than possibly even himself--in the afterlife.
Perhaps the challenge (and commitment) of raising Pokemon will bring back the spark of life that he's been waiting for--poor substitute for the light of love, perhaps, but life, as they say, goes on.
And Godot has never been much of a quitter.
Strengths:
Motivation/Passion: Despite his ramblind metaphors, Godot is a driven, focused individual. His flame is as yet unquenched, and once he puts his mind to something, he pursues it doggedly--just ask Phoenix about that one.
Loyalty: Godot is incredibly loyal--and in that sense, honest. His refusal--inability--to let the Mia go is proof of this. He possesses a fierce tenacity and an almost inhuman refusal to give up on what matters to him.
Adaptability/Intelligence: Even when caught off guard, he thinks fast; his recovery is actually remarkable, and he's an expert at landing on his feet. You don't become an accomplished lawyer in his world without quick turns and quicker repartee. He processes information quickly--and, unlike some people from his canon, won't have quite as much trouble absorbing some of the weirdness of the Pokemon world. After all, he was in a relationship with a woman who could channel the dead--then killed her mother as part of an agreed plan to stop the the (not-so) otherworldly revenge of the dead woman who had previously killed him.
Education: He may be weird, but Godot is actually a highly educated individual. He passed the bar at least once, and quite possibly even twice--the second time right after waking from a five-year coma. He's also got a hefty dose of common sense--perhaps more than many people around him in canon--and a dash of street smarts to boot.
He is his own flashlight. (The red lights of his visor do in fact glow in the dark.)
Weaknesses:
Blindness: In canon, Godot describes his vision as "pretty screwed up." Without his visor, Godot is blind, or near enough; either way he's not getting very far. With his visor, he can see just fine... except for the colour red, which appears white to him. This will make the Pokemon world look especially strange, because red on white is a very common colour scheme.
Visor: The visor itself has a limited "battery life" and will leave him blind if it runs out of power. Fortunately, its charge lasts at least a day and a half, and he can turn it off when he removes it.
Health: Godot's health is a delicate balance at best, and while he can't die in Route, he can become increasingly exhausted and fragile without regular medical treatment. Pain is not an insignificant factor in the latter stages.
Indifference: This is generally a communication and public relations barrier. Godot's metaphors can get elaborate or even pointless, making him borderline incomprehensible sometimes--and he doesn't particularly care if you're following him or not. On top of that, he can often he can be, uh. Less than subtle. This is a man who thinks nothing of rudeness--he doesn't have any reason to care. He will tell you to go home, shut up, or just frankly let you know you're stupid--with or without a healthy dose of unflattering descriptor and/or invective.
Temper: Godot remains bitter about certain things, and his anger (and pain) still influences him a bit more than it probably should. He keeps a tight rein on it, but he can become preoccupied or even broody if it prersists. Certain things are just sore subjects, and the difficulty involved in reading his eccentric moods doesn't help--he can seem upbeat right up until you've pushed him too far.
Stubbornness: Godot's stubbornness can lead to obsessiveness, and he can be nigh-impossible to sway once he's made up his mind about something. When combined with the darker swings of his mood or nature, this can become very problematic.
Pokémon Information
Affiliation: Trainer
Starter: Remoraid
Password: Strawberry Marmalade (gross???)